This is very very very important to understand if you want to make games.
int[] intArray = {3, 5, 2, 6};
int count = 0;
while (count < intArray.Length)
{
Console.WriteLine("index " + count + " = " + intArray[count]);//See how I passed that into the parameter?
count++;
}
Console.WriteLine("End Program");
Console.Read();
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string action = "Quit";
//Note that these are just options display or instructions and the actions are called in the switch statements
Console.WriteLine("What would you like to do?");
Console.WriteLine("1 - Attack?");
Console.WriteLine("2 - Run?");
Console.WriteLine("3 - Defend?");
Console.WriteLine("4 - Quit?");
do
{
action = (Console.ReadLine());
switch (action)
{
case "attack":
Console.WriteLine("You Attacked!");
break;
case "defend":
Console.WriteLine("You Defended!");
break;
case "run":
Console.WriteLine("You Ran!");
break;
case "quit":
Console.WriteLine("Good bye!");
break;
default:
Console.WriteLine("Invalid input");
break;
}
} while (action != "Quit");
// do will check at this point to see if the program should continue or if it should end.
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